Dragoon
Dragoon, the very essence of might, unites sword and shield to bring forth the ability to cut any foe down to its knees. Dragoons are unlocked by gaining a total of 30 levels in Fighter, Defender, Weaponmaster, and Armormaster, OR by reaching level 20 in Red Mage.
Atma's Notes
The whole class looks like an upgrade to Weaponsmaster.
Abilities
*Unarmed Damage +5 (Innate) - Level 1
*Armed Damage +3 (Innate) - Level 1
*Charge Power (Spend a turn to inflict double damage on next day) - Level 2
*Brute (Attack with unarmed attack power. Increases chance to destroy enemy armor x2) - Level 4
*Unarmed Damage +5 (Innate) - Level 6
*Armed Damage +3 (Innate) - Level 6
*Deathblow (Double damage but 3x chance of weapon breaking) - Level 7
*Power + 50% (Replaces Power + 25%) - Level 10
*Phys. Damage - 50% - Level 10
*Jump (Do x1.5 damage next day to one target. Weapon break chance upped by x1.5. Only ranged attacks can hurt) - Level 10
*Unarmed Damage +5 (Innate) - Level 11
*Armed Damage +3 (Innate) - Level 11
*Brutalize (Attack with unarmed attack power. Increases chance to destroy enemy armor x4) - Level 12
*Auto Might (If points fall below teh day's consolation amount, Might is cast on you) - Level 12
*Throw Weapon (Does triple damage but x10 chance of weapon breaking) - Level 14
*Pre Counter (25% chance of attack anyone attacking you first) - Level 15
*Counterattack (100% of the time) - Level 15
*Unarmed Damage +5 (Innate) - Level 16
*Armed Damage +3 (Innate) - Level 16
*Nullify Critical Hit (50% chance) - Level 17
*Supercharge Power (Use up to three times in a row to increase damage next day by x2/x4/x8. Ends your turn for the day) - Level 18
*Overbrutalize (Attack with unarmed attack power. Increases chance to destroy enemy armor x8) - Level 20
*Unarmed Damage + 8 (Innate) - Level 20
*Armed Damage + 5 (Innate) - Level 20
*Bonus Physical Attack x1 Per Day - Level 20
Equippable Weapons
Sanctuary Sword - Drg 2
Pain Sword - Drg 10
Equippable Armor
Chicken Suit - Drg 3
Armor of Support - Drg 10
Dirac Delta - Drg 18
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